using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class CameraManager : MonoBehaviour
{
    public TrackedComponent trackedComponent;
    // Start is called before the first frame update
    void Start()
    {
        trackedComponent.Init(this.transform, GameEntry.Instance.player.transform);
        trackedComponent.StartTrack();
    }

    // Update is called once per frame
    void Update()
    {
        trackedComponent.Update();
    }
}
